Old Windows trainers found

I was trawling through an old hard-drive last weekend and I found a very old website backup from the early 2000s. Within the folder “trainers” were a lot of my old Windows 95/98 trainers which were mostly done using Trainer Maker Kit.

Grab your VirtualBox / Virtual PC, blow the dust off your Windows 95/98 images and track down (if they can be found) some of these old games and play around with these trainers.

The download link is on my Windows 95/98 page.

There’s still a few (e.g. Tomb Raider 4) where all I have left are the .NFO files inside the .ZIP, but not the .EXE trainer itself 🙁

They could be out there in the wide world, but then again, there were (and still are) better trainer makers out there whose work would have been preserved more than mine.

Hey ho, I’m glad I found some of them 🙂

First Blog Post

Welcome!

Well, it’s the first on this site. I used to “do” a blog on an older version of this website way back in the mists of time, but after a run in with a member of staff at the company I was working at, I decided to delete it completely.

The lessons were learned and, with the exception of the blog posts on my “work” website, I haven’t bothered writing one for this site in over a decade!

So, whilst this blog won’t be as “busy” as my Word Toolbox one, I will attempt to use it primarily for site updates and planned site upgrades.

As is the remit to this site, the more “old stuff” that I can find to dump preserve on this site, the better 🙂

Plans for this site in 2019

I’ve got a few plans with regards to more content for this site. Some of it are old plans that just never got sorted out when I first had the brainwave(s), others are completely new.

  • I recently found where I’d stashed an old copy of my “Cheats Always Prosper” website which had (I think) a full set of my Windows 95/98 trainers. So the current page that hosts just one trainer example (that I could find in the wild) will now be updated with *all* of them 🙂

  • Revisiting my old GFA BASIC saved game editors and rework them to use the latest GFA BASIC compiler that Lonny Pursell has been working on.

  • Creating *new* saved game editors for the Atari ST games that “slipped the net” in my youth. I might also get around to finally finishing off and releasing the old DOS-based ones that I’ve been promising to do for years as well!

  • Actually adding the NDS “odds and sods” that I’ve found in my travels. I’ve covered what I’ve found already, but some won’t be allowed to be uploaded (as they are the full source code to the games), but the word dictionaries for old games are probably OK .. I hope.

So the above are the ones I can think of for now. More to come (I hope) in 2019.